Teachers' Information


To capitalise on the gaming interests of young people, creating an interactive virtual world that enables young people to learn about their own and others’ heritage by investigating aspects of a fictional location, set during World War 2 and relating it to a wider historical context, helping them to better understand the way in which events of the past shape and inform contemporary identities, values and attitudes.

Curriculum links (KS3/4 History)

Pupils should be offered the following opportunities that are integral to their learning and enhance their engagement with the concepts, processes and content of the subject.

The curriculum should provide opportunities for pupils to:

  • Explore the ways in which the past has helped shape identities, shared cultures, values and attitudes today
  • Investigate aspects of personal, family or local history and how they relate to a broader historical context
  • Appreciate and evaluate, through visits where possible, the role of museums, galleries, archives and historic sites in preserving, presenting and influencing people’s attitudes towards the past
  • Use ICT to research information about the past, process historical data, and select, categorise, organise and present their findings
  • Make links between history and other subjects and areas of the curriculum, including citizenship.
Ingame Image Ingame Image
Funding Info
Designed by Corporation Pop